Gisli THORSTEINSSON1, Tom PAGE2, Andrei NICULESCU3,4
1 University of Iceland,
v/Stakkahlid, 101, Reykjavik, Iceland
cdt@khi.is
2 Loughborough University
Loughborough, Leicestershire, LE11 3TU, UK
t.page@lboro.ac.uk
3 Spiru Haret University,
13 Ion Ghica Street, Bucharest 3, Romania
andreiniculescu@hotmail.com
4 I C I Bucharest
(National Institute for R & D in Informatics)
8-10 Averescu Blvd.
011455 Bucharest 1, Romania
Abstract: This paper explores the possibilities of using a Virtual Reality for cooperative idea generation and then attempts to assess the relationship between a student’s cooperation and the design process, learning experiences and the pedagogy employed by the teacher. The researchers based their research around the following questions:
- How could collaborative idea generation be incorporated within the VRE?
- How does this relate to teaching and learning within the lesson?
- How do communications during the lesson support students’ work?
Keywords: Idea generation; Virtual Reality Environment; multiple communication; cooperative idea generation; cooperative learning; user interface; remote observation, and screen captured videos.
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CITE THIS PAPER AS:
Gisli THORSTEINSSON, Tom PAGE, Andrei NICULESCU, Using Virtual Reality for Developing Design Communication, Studies in Informatics and Control, ISSN 1220-1766, vol. 19 (1), pp. 93-106, 2010.